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Dienstleistungen

hololux entwickelt State-Of-The-Art Virtual Reality, Augmented Reality & Mixed Reality Content in Form interaktiver Echtzeit Anwendungen auf Basis modernster 3D Engines wie Unity oder Unreal Engine.

hololux Blog

Schnell zum VR-Panorama mit der Ricoh Theta

Previsualisierungen komplexer VR Filmprojekte sind ein Thema für sich und können im Aufwand fast so umfangreich wie die spätere Produktion sein. Mit dem Theta von Ricoh steht nun eine komfortable Möglichkeit zur Verfügung, 360 Videopanoramen auf Knopfdruck zu erstellen (Wenn auch nur mit circa 16fps) und die Sequenz direkt an ein Smartphone zu schicken, wo es z.B in Google Cardboard betrachtet werden kann.

Kontakt & Impressum

Seitenbetreiber i.S.d. § 5 TMG

hololux GmbH
Europaallee 27
D-66113 Saarbrücken

info(at)hololux.de

Tel: +49 (0) 681-41099-130
Fax: +49 (0) 681-41099-139

Vertretungsberechtigte Geschäftsführer &
Christian Glessner
Thorsten Hary

Verantwortlich für den Inhalt dieser Seite
Thorsten Hary

Steuernummer: 040 110 02442
Umsatzsteuer-ID: DE302494933
Handelsregisternummer: HRB 102774
Registergericht: Amtsgericht Saarbrücken

PRIVACY POLICY "HoloCard App"

This privacy policy governs your use of the hololux HoloCard software application for mobile devices.

WHAT DATA DO WE COLLECT?
The HoloCard application is built using the Unity game engine and Vuforia AR platform (PTC Inc.). The automatic collection of unique device identifiers and hardware statistics by the Unity game engine has been disabled. You can access the Unity privacy policy here: https://unity3d.com/legal/privacy-policy.

The Vuforia AR platform may collect the following information (collectively “statistics”):

(i) Information about the end users’ devices such as: a. Make, model and firmware version of the user’s device b. Operating system name and version number of the user’s device c. Camera profile version
(ii) Information about the Software used to create the Developer Application such as: a. Vuforia API version b. Vuforia license keys for mobile and digital eyewear licenses c. Cloud Recognition client key for apps that utilize Cloud Recognition (This feature is not utilized by the HoloCard appliction)
(iii) Information about the Developer Application and its use such as: a. Application bundle ID b. Application version, for tracking application upgrades c. Application’s App Store ID recorded for Google Play Store d. Initial application session timestamp, for the first time an app is launched after being installed on a device e. Camera start and stop times. This is only recorded when the Vuforia app process is running. f. Vuforia application process start / stop / resume timestamps g. Recognition event timestamps h. Log Data file configuration defines frequency and file size of the log file to be transmitted to PTC i. Tracker state detected / tracking / lost timestamps j. Target created / destroyed timestamps k. Virtual button created / destroyed timestamps l. Virtual button pressed / released timestamps
(iv) The IP address used by the end user’s device for the purpose of inferring the country / region of use (but not the exact location).
(v) Images submitted with Cloud Recognition queries in order to match image for a Recognition event (This feature is not utilized by the HoloCard appliction). Explorental LLC does not collect additional unique identifiers or personal information using the HoloCard application. HOW IS COLLECTED DATA USED? The HoloCard application is built using the Unity game engine and Vuforia AR platform. Data collection by the Unity game engine has been disabled. The Vuforia AR platform (PTC Inc.) uses the Statistics as follows. PTC and/or its affiliates and service providers may collect and use Statistics:
(a) to provide the Software and Services,
(b) to improve and optimize the Software and Services for different hardware and software requirements on various consumer devices (commonly referred to as device fragmentation), (c) to facilitate the provision of new products, updates, enhancements, technologies, and other services,
(c) to improve the Software, the Services, and other products, services and technologies of PTC or its affiliates, and for any business purpose if de-identified and/or anonymized.

HOW DO WE DISCLOSE THE DATA COLLECTED?
The HoloCard application is built using the Unity game engine and Vuforia AR platform. Data collection by the Unity game engine has been disabled. Vuforia uses collected Statistics for business purpose if de-identified and/or anonymized.

HOW IS COLLECTED DATA RETAINED?
The HoloCard application is built using the Unity game engine and Vuforia AR platform. Data collection by the Unity game engine has been disabled. PTC Inc. is responsible for the storage of data collected by the Vuforia AR platform.

HOW TO OPT OUT
You can stop all collection of information by the HoloCard application by uninstalling the HoloCard application. You may use the standard uninstall processes available as part of your mobile device.

CHILDREN'S ONLINE PRIVACY PROTECTION ACT (COPPA) COMPLIANCE
The HoloCard application is built using the Unity game engine and Vuforia AR platform. Data collection by the Unity game engine has been disabled. You can access the Unity privacy policy here: https://unity3d.com/legal/privacy-policy. The Vuforia AR platform (PTC Inc.) collects Statistics which are listed in the"WHAT DATA DO WE COLLECT?" section of this privacy policy. Statistics collection by the Vuforia AR platform include the IP address of the user's device. No other personal information is collected by the Vuforia AR platform (PTC Inc.). The persistent identifier is collected for the purpose of inferring the country / region of use (but not the exact location of the user). The Statistics collected are used by the Vuforia AR platform (PTC Inc.) in the following ways:
(a) to provide the Software and Services,
(b) to improve and optimize the Software and Services for different hardware and software requirements on various consumer devices (commonly referred to as device fragmentation), (c) to facilitate the provision of new products, updates, enhancements, technologies, and other services,
(d) to improve the Software, the Services, and other products, services and technologies of PTC or its affiliates, and for any business purpose if de-identified and/or anonymized.

YOUR CONSENT
By using the HoloCard app, you consent to this privacy policy.

CHANGES TO THIS PRIVACY POLICY
If we make changes to this privacy policy, we will post the changes on this page and/or www.hololux.de/privacy

CONTACTING US
If there are any questions regarding the HoloCard privacy policy you may contact us using the information listed in the imprint above.

This privacy policy was last modified on March 2, 2017.

Die Experten für immersive Medien

hololux entwickelt Virtual Reality & Augmented Reality Anwendungen, Content und Produkte für alle gängigen Plattformen.

John Doe

LEITUNG

Thorsten Hary

Die kombinierte Erfahrung aus 150 Film- und 3D-Projekten macht ihn zum Profi in Sachen Bewegtbild & Storytelling

Mark Smith

Leitung

Christian Glessner

Sharepoint MVP Christian Glessner

Jane McDonald

UNTERNEHMEN

hololux GmbH

hololux ist ein Tochterunternehmen der bildpiloten - Agentur für Film GmbH und der Experts Inside GmbH

360° Film

Wir verfügen über das technische Detailwissen um komplexe 360° Filmproduktionen und Postproduktionsworkflows abzubilden

Leistungen
  1. Dreh von
    VR Panoramavideos (2D/3D)
  2. Postproduktion:
    Stitching, Photogrammetry, Computational Filming, Lightfields, 360° Tracking
  3. 3D VR (Pre-Rendered)
    VR CGI Produktionen mit Cinema4D, Octane VR & Foundry Nuke
  4. Digitalisierung
    3D Scans von Objekten und Umgebungen (Structure.IO, LIDAR, Erstellung von Lightfield Szenen) und Aufbereitung für VR, AR und MR Anwendungen
  5. Vertrieb als Apps im Apple App Store, Google Play, YouTube 360 oder Facebook 360

Echtzeit VR/MR/AR-Design und Development

  • Unity Engine
  • Unreal Engine
  • WebVR / WebGL

Plattformen

  • Oculus Rift
  • HTC Vive
  • Samsung GearVR
  • Google Daydream
  • Google Cardboard
  • Microsoft Hololens
  • Magic Leap
  • Facebook 360 Video
  • Youtube 360 Video

Dienstleistungen

  • Technisches Consulting
  • VR & AR App-Entwicklung
  • VR Messesysteme
  • Hardware / Demogeräte
  • Entwicklung von VR/AR Marketingkonzepten, Mailings & Branded Content

28.06.2015

Google Jump in Deutschland

Die Spannung steigt: Schon bald schaltet Google das Jump Backend zur Berechnung stereoskopischer Filme frei

08.06.2015

Samsung Gear VR für Galaxy S6

Seit heute im Test bei hololux: Die Gear VR Innovators Edition für das S6

hololens: Mixed Reality

Ein Microsoft Trend der FMX in Stuttgart ist die Bezeichnung "Mixed Reality" um sich bewusst von AR Projekten wie Google Glass abzuheben.

29.06.2015

Award-Erfolg

Wir freuen uns, am 29.06 den Kreativsonar-Preis 2015 der Landesregierungen Rheinland-Pfalz und Saarland bei der IHK in Empfang nehmen zu dürfen.

Kontaktformular

Ihre Nachricht

Addresse

hololux GmbH
VR, AR & MR

Europallee 27
66113 Saarbrücken
+49 (0)681/41099130
info@hololux.de (
)

Addresse

hololux GmbH
VR, AR & MR

Europallee 27
66113 Saarbrücken
+49 (0)681/41099130
info@hololux.de